Retro "Workshop" Design
Start with the end in mind
What should be achieved at the end of the release retrospective?
4-C Design used in "Training from the back of the room":
Connections
Concepts & Concrete Practice
Conclusions
Finally I asked the people who were not gone already (three had to go some minutes in advance) to give some feedback on the feedback wall, and we cleaned up the room with four people.
Signs of success
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